Yashen's Tale

Derrek could not deny that he felt a sting of envy as he watched his friend gazing over the moonlit fields from the tower where they stood watch in the fresh breeze. Yashen had agreed to tell Derrek about the events that had transpired when he was away, but presently he was searching for the words unsure of where to begin.
– Our lords are tireless, he said at last smiling – they led us along the country side like cattle. They had decided to patrol the lands and fight any packs of goblins we may find; I think it was Lord Tonlim‘s idea to bring us along. I suppose they wanted us to get some real battle experience, while the rest of you were holed up here.
He paused and grinned at Derrek who felt like he had just been punched in the stomach. Apparently, it seemed to Derrek, his friend knew exactly how to take advantage of the situation.
– And then? Derrek asked without masking his annoyance. Yashen shrugged.
– We left early in the morning and arrived in Taniville around midday. The Lords decided to pay the village a visit expecting perhaps to hear reports of goblins or similar dandruff in the area. They also took the oppertunity to meet with the village council at one of the elders houses, who offered them beer and food. I think they wanted them to make a ruling in some village case, but I did not pay it much attention.
Yashen paused and frowned as if unsure of what he was about to say was appropriate. Derrek, being sensitive to such gestures by nature, looked at his friend.
– Go on.
– Well, don’t pay it much heed, but it was very peculiar. Tonlim actually wanted us to sit at their table in the elders house, but was stopped by the other lords sending us to berta’s insted. Yashen shrugged
– He is too soft, Derrek replied. – At least too much so for his own good.
– You think so? Maybe that’s because you haven’t been training with him yet. Yashen smiled. – But I think he is just a villager by heart, he laughed. – Lordship probably doesn’t come naturally to him.
Derrek smiled, sensing a sore spot in his companion.
– Unlike how it comes to the two others. Lordship seems to fit them like a well-taylored suit.
There was a pause and neither of them said anything. The wind was echoing in the valley.
– It was when we battled the goblins on the evening of the next day, that we lost Atmel. He was badly wounded in the fight and Darlien could not save him from his injuries, though he managed to save Gibb. I wonder how many would have died if our lords hadn’t planned the attack so carefully. They smoked out the goblins from one of the smaller entrances where Tonlim was standing guard. Atop from the cave mouth our archers were standing by ready to shoot at the goblins as they would appear, running from the smoke. Fizban was to lead the rest of us and charge them head on.
– How did it go?
Yashen shrugged again.
– We hadn’t been ordered in formation when the goblins came for us. When we got the order to stand in a line we just barely made it, but it went well. Those creatures may look weak, but they are fierce. Incredibly so. Before I knew it, Gibb and Atmel had fallen right next to me, but I just kept stabbing at them. It is strange to think about.
There was a moment of silence. Derrek was watching his friend carefully, like one examines paint to determine if it is dry or not before placing a hand upon it.
– You have seen real battle, you are more of a man now than when you left.
At this Yashen laughed.
– What do you know? He said.
Again there was silence.
– We had been patrolling near Vainwood Forest and eventually arrived in Iceforge, where Gibb was left to heal and we were accomodated. Here we drank with the dwarves. In the morning we left. The lords decided to patrol along the Gorge to see what danger was isolating our trade caravans from the rest of the kingdom. Since they had heard something evil was lurking there, Darlien volunteered to scout ahead while we would follow an hour or so behind him.
Yashen smiled again.
– It was a priceless sight when he later returned sprinting at us with a panicked face. At that same time we heard the footsteps of the giant, it is a terrible sound. When the giant came into view shortly after Darlien, our lord Frizban jumped on his horse and shouted everyone run for your lives!. At this Yashen couldn’t contain his laughter and neither could Derrek.
– No! Derrek exclaimed.
– Yes! He fled the battle. For some time. The rest of us would probably have followed if it wasn’t for Tonlim. At the sign of the giant he merely shouted Giant! and ran straight at it.
Derrek laughed.
– Perhaps you are right that he’s a villager, or at least a simple man at heart. Shouting the first word coming to his mind and then attacking.
– Nay, it is a dwarven thing, the hatred of giants. That battle was incredible. We charged the giant alongside Tonlim. I didn’t notice at the time since everything went so quickly, but it had already been wounded and partially blinded by two arrows before we got to fight it. It was Darliens cunning that had saved us! I don’t know if we would have stood a chance otherwise. Before I knew it our wizard had returned and was hurling great orbs of flame at the giant’s chest, and the battle was soon won. What a fight! We could not lower our arms out of sheer excitement.
Both men smiled, but Derrek did feel another sting of envy. How many men can say they have battled a giant?

To My Dear Cousin

Dearest Abigail
I hope this letter finds you well. I was fortunate enough to get the oppertunity to post it to you, and that I could convince the caravan master to take the deliverance of it upon himself.
If what they say is true then the pass through Gray Mountains is safe, and free trade between our lands should commence. When the news was merely a rumour at first I was unsure. I remember it very well, for it was only a few days after the new lords of Riverstone Keep had decided to pick out seven strong of our unit to accompany them on patrol, and in those days we were especially thoroughly trained by Goldsheild. Ah – our new lords – no doubt news of their exploits will reach the city soon enough. Though there are too many to list here, the most important is the sense of hope that can be felt, where there previously were only two moods; despair or anger. They have taken the keep back and are ridding the lands of the goblin scourge. We are proud to call ourselves members of their militia. But I digress.
On the fourth day after our comrades had left, we were performing our after noon training routine – though it was difficult to distinguish between the training routines in those days since we were scarcely given breaks in between – and for myself and the others this meant archery practice from the wall of the keep at a moving target, the target being held by Goldshield as a shield as if to mockingly proclaim our inability to hit anywhere near him. Since we use blunt arrows for practise (real arrows are too expensive) it would not have hurt him terribly if we hit, but after being taunted since morning we started to aim much more efficiently, the man to my left whispering to me that he would aim for the dwarf’s face rather than the target, though I suspect he would never actually do so.
In the distance we saw Lord Darlien the elven ranger and Lord Fizban the wizard approach from a distance towards the keep. We hailed them from a distance as they strode inside the keep. After they had arrived inside, we heard the wizard shout that they needed a caravan. Since we were not allowed to abandon our training we only saw them leave again shortly there after followed by a horse-driven cart, but after training had ended and I met with my friends who work within the keep (they have little to do since the lords are in the field most of the time), one of them told me that Lord Darlien in a conversation with Joakim had said that they had slewn a giant that had been lurking in the gorge and now needed the caravan to secure valuable commodities that they had found there.
A giant!
Though it certainly would explain how men sent into the gorge were never seen to return, I found it too difficult to believe that we would finally be set free from our isolation here. The rumour spread very quickly, but to my dismay, since I was concerned with how the character of our Lords might have been percieved if it had turned out to be false, but after the rest of our unit returned my good friend Yashen explained the nature of the events to me its full detail.
If this letter indeed finds you, dear cousin of mine, then take it as proof that the trade route is now safe. I have not seen you in years and nothing would please me more than to hear your voice again, but for the moment I am stationed here, and I cannot leave my post until my Lords discharge me of my service.
Yours Truly

Forrest of elves
The Iceforge

It seems that kasandra is fleeing towards iceforge.
The heroes arrives at iceforge and is exorted in to the underground village by a suprisingly small townguard. It turns out that the village is having a pest problem kruthkricks have been tunneling into the catacombs the dwarven lorekeeper has led the townguard plus a great deal of the other able bodied men into the catacombs to vipe them out. Our heroes decide to finish the job and decend into the catacombs and futher into the kruthcrick tunnels. When they come apon the battlefield the it is a sight of glory, a mound of kruthkrick corpses reached the cealing and at the top rested the remains of Inor lorekeeper.
The heroes got to wet their own blades on kruthkricks a little before reaching a sub terrainial cave, where a crazed orc alchemist were brewing something toxic, by the side of a portal leading into another realm.

Luckely they were able to close the portal but before they did they realized that on the other side of the portal a small army is amasing….

A time to rebuild
But first hunt down that whore!

The crew discover a letter in the private chambers of the keep that describes some deal between the orc leader of the goblins and some unknown third party. The letter is found together with a dagger that Darlien is quick to tuck away in his bag before the other heroes see it. In one of the rooms here Tonlim finds an incredibly hot Eladrin farm girl, Kasandra, tied to a bed asleep. The group are a bit suspicious of this, but they release her. Kasandra claims to hail from outskirts of Safire, and to have been captured by the goblins in Vainwood Gorge.
In the armoury on the ground floor the party encounter two goblins, both parties being equally surprised by this. After a swift kill they discover that a dwarf has been taken hostage by the goblins in a small adjacent cell. The dwarf in question is Iron Hand, master smith of the Grey Mountain clan. They help him recover two stone slabs, that seem to have some ancestral history recorded on them, in a room further down the hall.
The group meet up with Goldshield in the courtyard and inform him of what has happened. One of Goldshield’s men escorts Kasandra and Iron Hand back to Riverstone. The party of heroes decide to take a rest and leave the watch duty to Goldshield and his men just in case the small army of goblins that left the keep prior to the skirmish decide to return during the night.
The next morning the heroes hear no news of the goblin army. Tonlim decides to clear up the worst of the rubble with a few of Goldshield’s men. They discover a kitchen in a hallway that was blocked off, which is in a relatively good shape. They stock it with the most basic food items.
Later in the day upon interviewing Kasandra they find that her story does not check out completely. Other things about her just seem to be off. The dagger that Darlien finds leaves a weird black trail upon contact with skin, and seems to be imbued with chaotic energy. Darlien discovers that it leaves no mark on Kasandra. They hire a Halfling spy to investigate her, who goes under the name Cerap. The Halfling reports that she seems to be speaking with someone through a mirror in her purse usually in a foreign language, possibly goblin.
The heroes decide to return to the keep and ponder these things. They ask Cerap to steal this mirror from her so that Frizben might have a closer look at it. After studying it Frizben concludes that there is nothing magical about the mirror at all. In other words, she’s been using a spell to conduct these conversations. In other words, she’s powerful.
The heroes decide to investigate the shrine that the goblins for some reason left untouched. Tonlim politely asks for permission to enter, which is granted, and the heroes find treasures that most likely belonged to the previous lords of the keep along with papers concerning the upkeep and official business of the keep.
Joakim meets the heroes early the next morning offering his services as the steward of the keep. Goldshield is hired as captain of the city guard, and Iron Hand starts working for the lords as their smith. Goldshield is sent off with a small wagon to retrieve goods from Fizbans small realm Pitia Valley which is tucked away in the mountains, and to request aid from fizbans subjekts, he carries with him a written letter bearing the fizbans seal. Kasandra is about to leave that afternoon. The heroes decide to arrest her while she’s in the keep to bid them farewell. Kasandra walks through the main hall and is apprehended by a fully armed party of heroes in a very disadvantageous position. At first she looks puzzled as to what is going on. It is only seconds before Tonlim would have put her in handcuffs, that she starts sprouting wings and reveals her true form. A succubus!
“I am Kasandra, and you will remember my name!”
The heroes don’t think twice about this. They strike at her but to no avail. Quickly Kasandra vanishes in the same manner as the goblin that Tonlim butchered. They find that she’s trying to escape outside on a horse. No time to waste, the heroes must hunt down that whore!
(Der er nogle ting, jeg ikke har inkluderet her, bl.a. kunne jeg ikke specielt godt huske, der hvor Daniel går rundt og føler sig speciel. Bare ret til.)

Skirmish on Riverstone Keep
Kicking down doors and killing goblins

On their way to their new home the heroes are conflicted with a new travesty. A freshly murdered family lie dead in the ashes of what was once their home, and there are traces of goblins everywhere. The trail is still fresh, so the heroes decide to follow it. The trail eventually stops a few hundred metres from the town closest to Riverstone Keep. The dwarf starts digging a hole with a shovel in hopes of finding the goblins, while the rest of the party search around, but to no avail. Our heroes decide to head for the city and ask around for the goblins. Outside the city gates they meet Goldshield, the captain of the city militia. He informs them that the goblins they are looking for have most likely returned to Riverstone Keep where they’ve been residing for some years. So much for winning the competition on Natanis. The heroes decide to face their new challenge head on and reclaim what is rightfully theirs as the new lords. Goldshield decides to buy the heroes a drink. While at the tavern, they regroup with Frizben, the party wizard who didn’t join them on Natanis. The steward of Riverstone Keep, a man named Joakim, tells them that there’s an underground entrance leading inside the castle. Goldsheild Rounds up a few men and agrees to create a diversion at the entrance while the heroes invade from underground. Goldshield’s scouts report that a small army of goblins are mobilizing. The perfect window of opportunity to strike at the keep. The skirmish on Riverstone Keep commences.

The party of heroes emerge in a small room in the courtyard while the guards outside are busy handling the peasants and Goldshield. The crew take care of a wolf-mounted goblin and its fellows, that would have otherwise caused problems outside. They make their way in to the main hall and cut down a small group of goblins, some of which have attained a sort of phasing ability. Battling onwards they find themselves face to face with a goblin shaman and a large group of goblins. With an astounding mix of recklessness and teamwork the crew unleash a deadly tactic.
Obediah the Paladin throws himself forward against the shaman only to get surrounded by his minions. The shaman tries to obscure the heroes’ plans by casting a thick fog on the battlefield. After taking one too many hits Obediah looks to be in trouble. The rest of the crew is surrounded by three or so goblins at the entrance to the room. Tonlim at this point tells his buddies to stand back, as he slays one of the goblins, shifts forward, strikes at another and cleaves into a third. The path is clear for Jared Wintercrest to come to Obediah’s aid giving him strength to overcome the situation. Frizben deploys a semi-sentient orb of fire to do away with most of the minions, that are conveniently packed together at the same place, and thoroughly burn the shaman in the process. Darlien takes a few steps forward and fires two arrows against the rope holding the chandelier. The rope breaks and the giant chandelier descends upon the shaman killing him instantly. The rest of the goblins are taken care of swiftly hereafter.

The heroes discover a shrine in this room which is dedicated to Ruth, the evil demon princess, which is very unusual for goblins. There must be some dark secret behind the goblins unusual phasing ability and their allegiance to a demonic divinity.

In the next room the party encounters 4 goblins all sharing the phasing ability. Tonlim decides to go all out on their leader, giving him no room to breathe. At all. He manages to tear off the leaders right arm before he is swiftly carried away by some mystical black fog like phenomenon, most likely sent by Ruth or one of her concierge, since it happens right after the leader screams for her aid.

A few battles later the crew face off against the orc leader of the goblins. The team has prepared an awesome strategy this time, Tonlim is to deploy a bed that they found downstairs as cover for the ranger Darlien. This strategy backfired somewhat since the enemy approached the group before they were able to set up a good defence. With their strategy broken the heroes must fight their way through a very tiresome match. Using the players as a beacon, Frizben manages to channel arcane punishment across the battlefield taking down the weakest of the goblins. Obediah takes most of the punishment on behalf of the group and eventually falls, but is brought back on his feet by Darlien. Tonlim does his best to stay on his feet while dishing out punishment. Jarret (the guy playing Jarret had to leave the table) is standing around in the corner facing in the other direction seemingly absent minded while occasionally dispensing healing surges here and there. Eventually, victory. The skirmish on Riverstone Keep was successful.

All hail the Lords

Deepest inside the kobold dungeon the players meet the mastermind behind it a young white dragon called Tharxas, who they kill skin and Darlien and Tonlim eat the heart a feat which hurt Darlien and marks him with a scar.

When the group searches the grotto they find not only a small selection of the dragons private possessions and treasure but also letters reveling that Fillip of the town council is in league with the beast.

Our Heroes return to the Town carrying the sewered dragon head. But the town is already in uproer due to the other party suceeding in killing the “murloch” threat.

This accomplisment is quickly overshadowed by the killing of the dragon, and our heroes is congratulated by most of town.

however the whole thing ends up in intrige, as the party plus allies, moves to strike at the corrupt part of the town counsil.

They are succesful and Fillip is imprison for futher investigation.

Our heroes are now ready to try and win the contest, and decides to make a big party and make every body vote for them, what they do. and the group is now ready to leave for the mainland where title and land awaits them.

But what awaits our heroes is somewhat of an surprise the welcoming committee consist of too slightly drunk soldiers both of who thinks that the heroes knighthood is somewhat of a joke, after a small confrontation the two parties, our heroes swear loyalty to their new lord Charles II the duke of Labia, and goes on their way to inspect their new land.

New shores

The Group arrives on the island of Natanis missing one member “Fizban” the party wizard and strongest member of the group left just before the group set of due to family reasons.

The group instantly likes father Brakas, who becomes a strong ally. It turns out that the city council is divided between the big Fishermen and the mayor Liamar Jadebraker on one side and the craftsmen and commoners represented by Fiona Nightbreeze and Damar respectively. The competition turns out to be a call for help for this island. The islanders face numerous troubles – kobolds, murlochs and a rat infestation in the poor quarters. There are two parties of Heroes on the island, competing to see who can accomplish the most in favour of the islanders. The winning party will be decided by voting between the council members and the villagers. A simple but well thought out plan to determine who is fit to gain influence over most of Vainwood Shire and at the same time rid Natanis of its burdens.

The group also falls into the liking of the Innkeeper Jetva Oakbread, partly due to her liking Tonlim.

After some discussion the group decides to recapture the old Barracks that have been captured by a group of monsters most notably a group of ettercaps (half spider half man monsters). The fight goes well until they reach the ettercaps where Tonlim dies and most of the party is knocked out.

A lucky shot from Darlien, the ranger, ends up saving the day while he’s the last one standing. The fallen adventurers regain consciousness, and Tonlim is dragged off to be resurrected by Brakas. After some much needed rest the party regroup and plan out their next move. They have to choose between aiding the sailors against murlochs or assaulting the kobolds in the hills that have been nuisance to the general public in a very long time.

Onetusk, the barkeep in the low end of town, decides to guide them towards the kobold lair after a failed attempt by Darlien to sabotage the rival party’s attempt at handling the murlochs. The party make their way to the entrance of the cave and start fighting through waves of kobolds, luckily without setting off any alarms. They end up slaying an otyugh and a white dragon as well, after which Tonlim and Darlien decide to each take a bite of the dragon’s heart while it’s still beating. Darlien is left with a permanent scar after this.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.